
⏳ Time Guardians™ (In Development)
First-Person Sci-Fi Action Adventure | Unreal Engine 5 | Solo Project
Role: Game Designer | Level Designer | Narrative Lead
Tools: Unreal Engine 5, Blueprints, Canva, Microsoft
🌀 Game Overview
Time Guardians™ is a first-person, sci-fi action adventure where players travel across centuries to stop reality-warping anomalies caused by rogue Time Cells. Recruited by none other than Stephen Hawking himself, you step into the boots of a Time Guardian—armed with cutting-edge weapons, time-bending abilities, and the weight of history on your shoulders.
Explore ancient ruins, modern battlefields, and future dystopias in an immersive open-world experience built for players who crave action, choice, and narrative depth.
🛠️ Development Highlights
Built core level prototypes in Unreal Engine 5 using modular design, Lumen lighting, and UE navigation tools
Designed Time Guardians HQ, including conference rooms, the Timeline Core, and detention sectors using assets from Unreal Sensei’s tutorials
Implemented early door animations, custom hallways, and scene-based event triggers using Blueprint scripting
Planned gameplay systems, including:
Real-time time travel mechanics
Combat system with temporal abilities like time-slow, rewind, and chrono-shield
Mission structure combining main objectives and side quests with historical NPCs
🌐 Core Gameplay Features (Planned)
Immersive First-Person Exploration – Navigate diverse timelines with unique architecture, enemies, and narrative beats
Temporal Powers – Wield abilities like time reversal, slow motion, and temporal distortion
Open World Discovery – Uncover secrets, solve puzzles, and unlock hidden timelines
Historical Interactions – Partner with legendary figures like Leonardo da Vinci and Cleopatra to prevent timeline collapse
Morality System – Your choices ripple across time, affecting alliances, events, and even future environments
🛠️ Key Systems in Development
📋 Menu Interface Design – Designing and prototyping a sleek, timeline-themed user interface for pause menus, inventory, mission logs, and character progression.
🗣️ NPC Dialogue System – Implementing branching conversations with dynamic responses, historical accuracy, and timeline-aware variations.
⏱️ Time Travel Mechanic Integration – Building a fluid, in-game mechanic for temporal shifts—allowing players to seamlessly jump between key historical and futuristic locations with contextual consequences.🧠 Narrative Theme
History is fractured. Time is bleeding. And you’re the only one who can piece it back together. Time Guardians™ explores redemption, destiny, and the fight to preserve truth across time—through the lens of both science and spiritual warfare.
📎 Current Progress
[✔] Unreal Engine 5 Level Blockouts
[✔] Timeline Core & Conference Room Prototypes
💬 Creator’s Note
“Time Guardians™ isn’t just about cool powers and time jumps—it’s about restoring what’s been broken. It’s a story-driven world where faith, science, and history collide, and I’m building every level with purpose.”