
⏳ Time Guardians™ (In Development)
First-Person Sci-Fi Action Adventure | Unreal Engine 5 | Solo Project
Role: Game Designer | Level Designer | Narrative Lead
Tools: Unreal Engine 5, Blueprints, Canva, Microsoft Office
🌀 Game Overview
Time Guardians™ is a first-person, sci-fi action adventure where players travel across centuries to prevent reality-warping anomalies caused by rogue Time Cells. Recruited by none other than Stephen Hawking (yes, really), you become a Time Guardian—armed with cutting-edge weaponry, time-bending powers, and the heavy burden of protecting history itself.
Explore ancient ruins, modern warzones, and dystopian futures in a narrative-rich, choice-driven world where every action ripples across time.
🛠️ Development Highlights
🚀 Core Level Prototypes built in Unreal Engine 5 using modular asset design, Lumen lighting, and UE navigation tools.
🏛️ Time Guardians HQ designed and implemented, featuring:
Timeline Power Core
Detention Cells
Conference Rooms
Time Teleportation Matrixes
🎮 Early Gameplay Systems prototyped:
Door triggers, hallway transitions, and cinematic sequences using Blueprint scripting
Menu & UI mockups with timeline-themed styling
Temporal combat and exploration planning in progress
🌐 Planned Core Gameplay Features
🧭 First-Person Exploration: Travel through multiple eras with unique art styles, enemies, and narrative arcs.
⏳ Temporal Powers: Wield abilities like time-slow, rewind, and the chrono-shield.
🌍 Open World Discovery: Solve puzzles, collect artifacts, and uncover alternate timelines.
🧑🤝🧑 Historical Interactions: Collaborate with legendary figures like Leonardo da Vinci and Cleopatra to protect the timestream.
⚖️ Morality System: Player choices affect not just the present—but ripple into the past and future.
🔧 Key Systems in Development
📋 UI Design: Creating a sleek timeline-inspired interface for pause menus, mission logs, and inventory.
🗣️ Dynamic NPC Dialogue: Branching, timeline-aware conversations with historically accurate personas.
⏱️ Real-Time Time Travel: Blueprint-based system that lets players jump between different eras with narrative and mechanical consequences.
🧠 Narrative Themes
“History is fractured. Time is bleeding. And you’re the only one who can piece it back together.”
Time Guardians™ dives deep into themes of destiny, redemption, and truth—blending science fiction with spiritual warfare. It’s a game where every timeline tells a story, and every player decision becomes part of something bigger.
📎 Current Progress
✔️ Unreal Engine 5 Level Blockouts
✔️ Timeline Core & HQ Room Prototypes
🔄 In-progress UI & Combat System Integration
🧩 Narrative & Questline Structuring
💬 Creator’s Note
“Time Guardians™ isn’t just about cool powers and time jumps—it’s about restoring what’s been broken. It’s a story-driven world where faith, science, and history collide, and I’m building every level with purpose.”